Lev Manovich. The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics in The Datafied Society. Social Research in the Age of Big Data, edited by Mirko Tobias Schaefer and Karin van Es. Amsterdam University Press, forthcoming in 2016.

Lev Manovich. Exploring Urban Social Media: Selfiecity and On Broadway in Code and the City, edited by Robert Kitchin and Sung-Yueh Perng. Routledge, forthcoming February 2016.


Lev Manovich and Alise Tifentale. Selfiecity: Exploring Photography and Self-Fashioning in Social Media. In Postdigital Aesthetics: Art, Computation and Design, edited by David M. Berry and Michael Dieter. New York: Palgrave Macmillan, pp. 109-122.

Lev Manovich and Mehrdad Yazdani. Predicting Social Trends from Non-photographic Images on Twitter. The 3rd IEEE Workshop on “Big Humanities Data” at the IEEE Big Data 2015 Conference, Santa Clara, CA.

Rasa Smite, Raitis Smits, and Lev Manovich, editors. Data Drift: Archiving Media and Data Art in the 21st Century. Riga: RIXC, LiepU MPLab.


Nadav Hochman. The Social Media Image, Big Data & Society, Volume 1, Issue 2, pp. 1-15.

Nadav Hochman and Lev Manovich. A View From Above: Exploratory Visualizations of the Thomas Walther Collection, in Object: Photo. Modern Photographs 1909–1949: The Thomas Walther Collection. Museum of Modern Art (MOMA), website.

Nadav Hochman, Lev Manovich, and Mehrdad Yazdani. On Hyper-Locality: Performances of Place in Social Media, presented at The International AAAI Conference on Weblogs and Social Media (ICWSM 2014).

Lev Manovich and Everardo Reyes. “Info-aesthetics,” in 100 Notions for Digital Art, edited by M. Veyrat. Paris: Les Editions de l’Immatériel.

Lev Manovich, Alise Tifentale, Mehrdad Yazdani, and Jay Chow. The Exceptional and the Everyday: 144 Hours in Kyiv. IEEE Big Data 2014 Conference Proceedings, Washington, DC, 2014.

Lev Manovich. The Illusions. A BIT of The Language of New Media, Cambridge, Mass.: MIT Press.

Lev Manovich. The Language of Media Software. In The Imaginary App, edited by Svitlana Matviyenko and Paul D. Miller. Cambridge, Mass.: The MIT Press, pp. 189-204.

Lev Manovich. Watching the World. Aperture, No. 214 (Spring 2014), special issue “Documentary, Expanded.”

Lev Manovich. Software is The Message. Journal of Visual Culture, Volume 13, Issue 1, pp. 79-81.

Everardo Reyes. Aesthetics of temporal and spatial transformations in environments, Metaverse Creativity, Volume 4, Issue 2, pp. 151-165.

Everardo Reyes. Explorations in Media Visualization (invited talk) in Extended Proceedings of the 25th ACM conference on Hypertext and Hypermedia Hypertext'14, September 2014. New York: ACM Press.

Cicero Inacio da Silva and Marcio Santos. Analysing big cultural data patterns in 2.200 covers of Veja Magazine. Proceedings of the Digital Humanities Congress 2012. University of Sheffield, 2014.


Nadav Hochman and Lev Manovich. Visualizing Spatio-Temporal Social Patterns in Instagram Photos. Proceedings of the GeoHCI 2013 Workshop (in conjunction with ACM CHI 2013). Paris, France, April 2013.

Nadav Hochman and Lev Manovich. Zooming into an Instagram City: Reading the local through social media. First Monday, 6/1/2013.

Lev Manovich. Software Takes Command. Book published by Bloomsbury Academic, 2013. 100,000 words.

Lev Manovich. The Algorithms of Our Lives. The Chronicle of Higher Education, 12/16/2013.

Lev Manovich. Media after Software. Journal of Visual Culture, Volume 12, Issue 1, pp. 30-37.

Lev Manovich. Visualizing Vertov. First part Visualizing Vertov published in Russian Journal of Communication, Volume 5, Issue 1, pp. 44-55; second part Kino-Eye in Reverse: Visualizing Cinema published in Cinematicity in Media History, edited by Jeff Geiger and Karin Littau, Edinburgh University Press, 2013.

Lev Manovich. Media Visualization: Visual Techniques for Exploring Large Media Collections. The International Encyclopedia of Media Studies, Volume VI: Media Studies Futures, edited by Kelly Gates. Blackwell, 2013.

Lev Manovich. Museum without Walls, Art History without Names: Visualization Methods for Humanities and Media Studies. In Oxford Handbook of Sound and Image in Digital Media, edited by Carol Vernallis, Amy Herzog, and John Richardson. Oxford University Press, 2013.

Everardo Reyes. El software toma el mando, open Spanish translation of Lev Manovich’s Software Takes Command (2013).

Almila Akdag Salah, Lev Manovich, Albert Ali Salah, and Jay Chow. Combining Cultural Analytics and Networks Analysis: Studying a Social Network Site with User-Generated Content. Journal of Broadcasting and Electronic Media, Volume 57, Issue 3, pp. 409-426.


Lev Manovich. How to Follow Software Users? (Digital Humanities, Software Studies, Big Data). 2012. Forthcoming in Digital Humanities Quarterly.

Lev Manovich. Data stream, database, timeline. 2012. Published on

Lev Manovich. How to Compare One Million Images? In Understanding Digital Humanities, edited by David Berry. Palgrave, 2012.

Lev Manovich. Trending: The Promises and the Challenges of Big Social Data in Debates in Digital Humanities, edited by Matthew Gold. Minnesota University Press, 2012.

Lev Manovich. Inside Photoshop. Computing Culture, no. 1, 2012.

Eduardo Navas. Modular Complexity and Remix: The Collapse of Time and Space into Search. Published in AnthroVision 1.1 (2012); released on on 4/19/2013.

So Yamaoka, Lev Manovich, Jeremy Douglass, Falko Kuester. Cultural Analytics in Large Scale Visualization Environments. IEEE Computer, cover feature for the special issue on computers and the arts, 2012.


Jeremy Douglass, William Huber, Lev Manovich. Understanding scanlation: how to read one million fan-translated manga pages in Image and Narrative. Brussels, 2011.

Lev Manovich. Style Space: How to compare image sets and follow their evolution. 2011. 4 parts, published on

Lev Manovich. From Reading to Pattern Recognition. In I read where I am, edited by Mieke Gerritzen, Geert Lovink, and Minke Kampman. Amsterdam: Valiz with Graphic Design Museum, 2011.

Lev Manovich and Jeremy Douglass. Visualizing Change in Visualizing the 21st Century, edited by Oliver Grau. MIT Press, 2011.

Lev Manovich. What is Visualization? in Visual Studies. Routledge, 2011.

Lev Manovich. "There is only software." SOS 4.8 festival catalog (Spain, 2011); WRO 2011 festival catalog (Wrocław, 2011).

Lev Manovich. "Software Studies." In FILE (International Festival of Electonic Arts, Brazil) catalog, Sao Paolo, 2008-2011.

Tara Zepel, Cultural Analytics at Work: The 2008 U.S. Presidential Online Video Ads. In The Video Vortex Reader II, edited by Geert Lovink and Rachel Somers Miles. Institute of Network Cultures, 2011.


William Huber. Catch and release: Ludological dynamics in Fatal Frame II: Crimson Butterfly. Loading: The Journal of Canadian Game Studies, Volume 4, Issue 6.


Jeremy Douglass. Computer Visions of Computer Games: analysis and visualization of play recordings. Workshop on Media Arts, Science, and Technology (MAST) 2009: The Future of Interactive Media. UC Santa Barbara, January 2009. [slides]

William Huber. Epic spatialities: the production of space in Final Fantasy games in Third Person: Authoring and Exploring Vast Narratives, edited by Wardrip-Fruin and Harrigan. MIT Press, 2009.

Lev Manovich. How to Follow Global Digital Cultures, or Cultural Analytics for Beginners in Deep Search, edited by Felix Stalder and Konrad Becker. Transaction Publishers (English version) and Studienverlag (German version), 2009.

Cicero Silva. "Estudos Culturais do Software" In Comunicação e Cultura Digital . Porto Alegre: Espectros Editorial, 2009.

Cicero Silva. "Analítica Cultural no Brasil." In Paralelo. São Paulo: MIS, 2009. [Slides]


Lev Manovich. Cultural Analytics: white paper (5/2007; latest update 11/2008). With contributions by Noah Wardrip-Fruin.

Cicero Silva. "There is nothing outside of software (Não há nada fora do software.)" In FILE catalog. São Paulo, Imprensa Oficial, 2008.